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author | curly <curlybryce@protonmail.com> | 2022-08-18 11:56:43 -0600 |
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committer | curly <curlybryce@protonmail.com> | 2022-08-18 11:56:43 -0600 |
commit | 05ae9cd13fee07e7653e3d616e812ccedba8f1b9 (patch) | |
tree | 9b7b8b52f739fb5d4b8325b07f92fbfcf4f51734 /TODO | |
parent | 6269c1642768b3212fb9a1ae935b7d14f72a71d5 (diff) | |
download | tetris-05ae9cd13fee07e7653e3d616e812ccedba8f1b9.tar.gz tetris-05ae9cd13fee07e7653e3d616e812ccedba8f1b9.tar.bz2 tetris-05ae9cd13fee07e7653e3d616e812ccedba8f1b9.zip |
input feels good + small tweaks
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 4 |
1 files changed, 3 insertions, 1 deletions
@@ -4,12 +4,14 @@ Also add a pause Have a menu Add to score on line clear -redo input system. No longer feels like junk +redo input system. Feels good Implement win condition and lose condition Colored blocks Grey blocks when dead Gets faster the more lines you clear Multiline bonus +If the piece placed has bits above the top, end game +Fix aspect ratio to 1:1 Import pieces from files to make it data driven Refactor getting 2d array from piece area |