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author | curly <curlybryce@protonmail.com> | 2022-08-17 20:38:11 -0600 |
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committer | curly <curlybryce@protonmail.com> | 2022-08-17 20:38:11 -0600 |
commit | 8b402500a4d36882c0dce7074666a2e1012b0aea (patch) | |
tree | 0cdc67f937105a4d9d3559ef161910664970d4e5 /TODO | |
parent | d2eb2068bac4e9bdd9ac5e2d727266dd282816b9 (diff) | |
download | tetris-8b402500a4d36882c0dce7074666a2e1012b0aea.tar.gz tetris-8b402500a4d36882c0dce7074666a2e1012b0aea.tar.bz2 tetris-8b402500a4d36882c0dce7074666a2e1012b0aea.zip |
functional
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 13 |
1 files changed, 8 insertions, 5 deletions
@@ -1,9 +1,12 @@ -SFML input -SFML graphics -Select between debug(cli) and gui display Next piece in gui Add sounds (mostly for losing, winning and clearing a row) -Pause on lose focus Also add a pause Have a menu -Add to score on line clear
\ No newline at end of file +Add to score on line clear + +redo input system. It feels like junk +Implement win condition + +Import pieces from files to make it data driven +Refactor getting 2d array from piece area + Make it a pointer to the values in the area
\ No newline at end of file |