diff options
author | curly <curlybryce@protonmail.com> | 2022-08-18 13:57:29 -0600 |
---|---|---|
committer | curly <curlybryce@protonmail.com> | 2022-08-18 13:57:29 -0600 |
commit | 63b2ed39a56ffe6ea7a9d4fc3942cb3dce9f668a (patch) | |
tree | 1a791b7cbb028208e4bc2370dc1fa62f717d54b8 /TODO | |
parent | 05ae9cd13fee07e7653e3d616e812ccedba8f1b9 (diff) | |
download | tetris-63b2ed39a56ffe6ea7a9d4fc3942cb3dce9f668a.tar.gz tetris-63b2ed39a56ffe6ea7a9d4fc3942cb3dce9f668a.tar.bz2 tetris-63b2ed39a56ffe6ea7a9d4fc3942cb3dce9f668a.zip |
much better
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 9 |
1 files changed, 0 insertions, 9 deletions
@@ -1,18 +1,9 @@ -Next piece in gui Add sounds (mostly for losing, winning and clearing a row) -Also add a pause Have a menu -Add to score on line clear redo input system. Feels good -Implement win condition and lose condition Colored blocks Grey blocks when dead -Gets faster the more lines you clear -Multiline bonus -If the piece placed has bits above the top, end game Fix aspect ratio to 1:1 Import pieces from files to make it data driven -Refactor getting 2d array from piece area - Make it a pointer to the values in the area
\ No newline at end of file |